Prof. Caroline Hummels
Technische Universiteit Eindhoven -Department of Industrial Design
Collaborative design by multi-stakeholder networks: engage, enable, experience, embody
Design is taking a more active role into society nowadays and the design team has expanded with various stakeholders – including industry, academia, government, NGOs and local user communities – who are joining forces to arrive at meaningful value propositions. These partnerships adopt new approaches to design innovation where making together plays a central role. In this keynote, I’ll explore different aspects related to nowadays collaborative design, including the role of prototyping in context to stimulate sense-making, the role of data to enable design, the role of the different stakeholders to address complexity and stimulate collaboration, and the role of embodiment to increase the level of engagement and the quality of the outcome.
Prof. Jeffrey Bardzell
Indiana University – Bloomington
Making Inquiry Together
Constructive research—the skilled practice of making things as a mode of inquiry—is long established in HCI and CSCW thanks to influences from both engineering and design. The recent interest in practices of making and hacking has obvious potential as a research practice—but how much is that potential actualized? In this talk, I will work towards an account of making inquiry that addresses the following three objectives. It is descriptive, that is, it characterizes practices of making inquiry. It is justificatory, that is, it proposes how such practices can be intellectually legitimated. And it is speculative, that is, it proposes reconfigurations of making that could maximize its potentials as an inquiry practice. In pursuing that three-pronged account, I will build on three different examples that my colleagues and I have investigated: “workshopology,” making in Taiwan, and feminist hacking. I will conclude with an emphasis on the speculative question, by means of which the COOP community can take up questions of where making and maker research could or should go from here, and in particular, how collaborative, social, and participatory design can partner with, leverage, and/or inform making as inquiry.
Prof. Ernest Edmonds
De Montfort University, Leicester UK
Tango Apart: Moving Together
I will talk about the way in which the experience of a space, of a city, of cities can be transformed by distributed interactive art. I will briefly describe the development, since 1970, of my work with distributed, connected, art and the new experiences that have been created. Then I will illustrate the ideas through a recent example: Tango Apart: Moving Together, which is an art system that has communicating parts in different locations. Although each part is able to work independently, they also operate together, connecting the different locations and providing an aesthetic communication channel and creative participation. In particular, the work connected CHI2016’s Interactivity display with its Art Exhibition, both in San Jose, CA, and with Leicester in the UK. In each location people interacted with the work in front of them, but also interacted, through the work, with people in the other locations. New creative spaces are created and new creative experiences formed.